You currently have javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. Thanks for your support! By providing links to other sites, CheapAssGamer. Forums Games CAGcast new! Games Reviews. Code Giveaways. Prices Price Tracker v3. With leaked news of the Metroid Prime 4 release date , it only seems right to introduce the gnarliest heroine in the galaxy, Samus Aran.
Metroid: Zero Mission is a remake of the very first Metroid game, boasting enhanced graphics and gameplay that really do the original story justice. The colours are fantastic, the levels are easier to see, and the whole thing feels like a new game in its own right. If you loved the original Metroid title and want to play it on the bus or in the park, then this is one of the best Gameboy Advance games for you. Far from being a direct copy, Metroid: Zero Mission has new mini-levels, bosses, and areas to explore too.
Set on Planet Zebes, a world where plasma doors and elevators seem to have been in large supply, Samus must fight Space Pirates and collect suit upgrades.
In the Zero suit, Samus only has limited weapons and has to survive rather than obliterate everything in sight. First up on our list of the best Gameboy Advance games is a character that you should all have come across before. Spyro has to get to the bottom of the mystery, and although the controls have been classed as tricky by some gaming critics, I loved this adventure from start to finish.
Spyro is purple, my GBA was purple, and my thumbs went purple for a little while after playing this the first time due to lack of blood. Rayman Advance is a port of the very first Rayman Adventure. This story takes our legless, armless-wonder through a series of 6 bright and colourful worlds in a mix of Castle of Illusion and Super Mario Bros style action. The next game in our list of the best Gameboy Advance games is a bit of a contraversial one….
I love Worms: World Party , and so did many other gamers out there. I saw it as a natural progression to Worms: Armageddon and another chance to get stuck into some insane-invertebrate-action. Some critics thought that the game lacked any real backbone a little like its characters , and refused to accept it into the franchise. Any game that has weapons such as bazookas, holy hand grenades, and a concrete donkey is alright in my book! You control an army of worms that have to blast the living daylights out of an opposing team of worms using high-powered weaponry.
World Party is the last side-scrolling 2D adventure in the series and a real must have in my opinion. If beating Covid was as easy as destroying the nasty virus baddies in Dr Mario, then I reckon the Retro Dodo team could have become the saviours of the globe by now.
It was Tetris with a Mushroom Kingdom vibe, and it made me feel as though I could probably just go out and get a job as a doctor without any problems. By trapping a virus inside your column or at the end of a line, you can eradicate it from the screen and make the world a healthier place. Destroy all the virus icons, clear the level, and move onto the next stage.
The GBA version has been improved with new graphics and looks a lot fresher. It also comes with Puzzle leage, so you get 2 games for the price of 1. Up next is Drill Dozer , a game that all of you Mr Driller fans out there will undoubtedly go stir crazy over! This game never received a European release, but thanks to the magic of the internet, you can pick up a copy pretty easily on most second-hand websites.
You play as Jill, the owner of the Drill Dozer. This action-packed platformer is full of puzzles and collectibles that you need to uncover. Players take charge of their favourite teams and go up against an opposing team in a Quidditch match; basketball on acid, on brooms, in the air.
You had to have the mind of an army tactician to play this game. It was tough, and you really needed to consider every move carefully if you wanted to succeed. As with games such as Fire Emblem and Final Fantasy, the weapons and magic lists are just as exciting as the main game itself.
There are lots of powerups and new abilities to obtain as you progress, providing you make it further than the training session, that is. This game cartridge has a photometric light sensor in it that can pick up sunlight. When your weapons run out of charge, you can step outside your actual door and charge them back up again using the actual suns rays.
It was released in Japan back in after a year development span that almost saw it being released on the N64 as a 64DD game. E kit. Sound a bit like Earthbound? The graphics, the music, and the gameplay are all superb, and they are the only three things that really matter when it comes to video games!
Armed with nothing more than boots, pants, and fists, dude must be cold! Astro Boy is a force to be reckoned with. The game features tonnes of characters from the Astro Boy franchise and is jam-packed full of exciting gameplay elements that both fans of the series and newcomers to the pant-wearing-wonder will instantly love.
Mario vs Donkey Kong has been branded as the spiritual successor to the original Donkey Kong arcade game that we all know and love. When are these two just going to sit down and talk things out like adults instead of fighting all the time. It was a great way to get involved with the trading card game, to understand it and to use the things you learn in real life.
You use your trading card expertise to beat opponents that then unlock new tiers, each tier gets harder and harder, so learning what to do as the game goes on is mandatory. In total there are over cards to choose from. This was one of the best Gameboy Advance games because it utilised the in-game calendar perfectly. On some days of the week, random events may occur like being challenged by special opponents or receiving new packs in the mail. If you were a big Yu-Gi-Oh fan back in the day, then this is the game for you.
I like to think of Kao the Kangaroo as being like Marmite; people either love it or hate it so much that it makes them physically angry. For me, it was a classic game with nice graphics, an easy to follow plotline, simple controls, and it proved to be good fun.
Players must guide our boxing-friend back to his homeland so that he can rescue his family, battling hordes of enemies throughout 27 different levels. This time Grunty has only gone and captured Kazooie as well, leaving Banjo to head out on his own to save her.
Now we really get to find out which one of them is the brains of the business. Just imagine a new re-make on the Switch; we could use the best Nintendo Switch Emulators to play on the go! Some of you might have played it or might currently be playing it on the Wii-U Virtual Console. You might even have it in your Switch as I write this. The game revolves around a character who has to make a profit from a farm. One of the things that makes this game so great is all the different levels of interaction that you can have.
Different choices that you make will alter the game too. Marry, and you get a son. Interact with others, and you can pick up recipes. Aim of the game — be a nice farmer and look after your friends. You have to make money by growing crops and rearing livestock.
The player starts off with a selection of tools and can upgrade them after earning some dollars. Final Fantasy VI Advance is an epic quest from start to finish. It manages to cram everything that we love about the franchise; the monsters, the magic, the battles, and the bedlam, all into a portable game that we can play on the go.
The story on all systems is considered to be one of the greatest titles of all time, pretty much like every other FF game! The GBA port features some significant differences to the PS version of the game, including improved graphics and a new Japanese translation system that follows the nuances of the language a lot better. There are additional monsters to overcome, extra spells to master, and even more areas to explore as you venture through the FF universe, kicking ass and taking names as you go.
The GBA version might not have fancy cut scenes or any videos to watch, but it beats the PS version hands down when it comes to playability and gamer experience, which is why it deserves a place in our list of the best Gameboy Advance games ever made! From gentle farming to all-out warfare. This is one of the only games that I can remember which had a tutorial section that I actually enjoyed following.
Advance Wars has been listed as one of the greatest video games of all time. You follow the commander of the Orange Star army who has been wrongly accused of picking a fight with the rest of the world. Role-Playing golf?
Most people will already know all about Mario Golf: Advance Tour. It swaps the normal sights of the golf course for the madness of the Mushroom Kingdom, and your mission is to work your way through the ranks to receive the honour of challenging Mario. Other players can be unlocked for team and multiplayer action, and you can even use a special ticket to get a custom club made.
Fancy, right! Sonic Advance was the first Sonic the Hedgehog game ever to be released on a Nintendo console and the start of a glorious age where plumbers and hedgehogs finally worked side by side. The premise of Sonic Advance is very similar to the other games in the Sonic Series. Collect rings and the seven Chaos Emeralds. The difference this time is that Dr. Robotnik has gone, and his nephew Dr Eggman is the new antagonist. This side-scrolling platformer has everything that I love about Sonic titles.
The responsive controls enable you to maneuver through the lush environments easily. You don? The game does a great job of transferring Disney? The interactive parts on the backgrounds aren? The music has that classic Casio keyboard sound, but it isn?
His task is to stop a terrorist group that has been influenced by the evil forces of the Mad Masks, items that were previously locked away by the distant forefathers of the Ninja. And the designers have crafted 20 levels that are extremely challenging, but not frustratingly so. Players have only one life to clear out the entire level, and it will take a few times through to figure out the best plan of attack; all the levels are rigidly designed, with the same enemies, power-ups, and keys in exactly the same location every time.
Ninja Five-O is a surprisingly great game that almost came out of nowhere; Konami released this game as quiet as can be, with relatively no previous hype. Though the standard point-and-click interface has been altered to allow direct character control and icon-based selections, the operation is essentially the same. Survive, yes, but thrive? Not likely.
Broken Sword makes great use of the GBA color palette. Every scene is rich in color and dazzling eye candy. Hand drawn and colored, there are some locales that will actually have you gawking. There are birds flapping their wings, cars passing on the street, and pedestrians working in the background. Though some of the characters seem a bit stiff in their movements, your eyes will be too busy appreciating the environments to notice.
And they do in Broken Sword. Someone you meet early on is easily recognized eight hours into the game. All around the visuals are a treat, which makes up in some small way for the gameplay limitations. But Broken Sword goes beyond that, offering a solid score that carries throughout the game.
Mixed in are the sounds of the city, random chirps from birds, and even the rumble of an explosion. Broken Sword may not be your game. The only thing compelling you to continue the game is your own desire to know what is going on and how the story will end. However, if you are more into action games, platformers, or standard RPGs, this may not be for you. This game is about as old-school PC as you can get, which I found refreshing.
Who knows, you may too. Similar games in the genre have come and gone before and since then, but it was Micro Machines that really brought the magic to the forefront of arcade-style racing.
The racing action takes place in a fixed camera position over the track, scrolling with your vehicle as you zoom over the terrain. Unlike Karnaaj Rally and Micro Machines, the perspective chosen for Racing Gears Advance is slightly more angled than a harsh straight-down viewpoint.
This enables the graphic artists to provide a somewhat 3D appearance to its 2D artwork, and Orbital Media took advantage of this opportunity in a big way. The engine offers only a basic scrolling environment, but it utilizes sprite techniques that allow for a huge amount of rotation positions for absolutely tight control. The actual racing and handling is also expertly pulled off on the Game Boy Advance.
Each of the twelve cars in the game are closely matched up in actual performance from the start. The differences between them are somewhat minor in handling, but major when you realize that each vehicle has a unique special ability; the Corvette, for example, can boost from zero to maximum from a dead stop, whereas the Dodge Super-8 similar to the Magnum can snag money away from other drivers if you bump into them.
Combo this with the shoulder button for special moves, both on the ground and in the air, and the potential for multiple hits against multiple enemies increases significantly. Before each battle players alter their attacks based upon aerial, ground, and defense moves, choosing how each of these attacks is weighed in battle.
This choice determines which moves can be performed during a fight, so balancing it one way will force players to attack and defend significantly different than another way.
There are five different ways to configure your character during battle. Players can also choose to play in different rules: earn a set number of KOs, or win with the most KOs in an amount of time, or in a survival match with the last man or hedgehog standing as the winner. With the earned abilities players can create their own fighter to suit their own battle techniques. This customization feature keeps the lasting play high because it encourages many plays through to get all of the available techniques for your collection…and the cartridge can hold three different customizations to switch up the action quickly.
And, thanks to the eye-popping graphics and catchy audio, the game is as much fun to see and hear as it is to play…. For each of the seven lengthy missions that make up TMNT for the GBA, you select a turtle to play as, pick a helper to call in for co-op attacks, and then work your way through the 2D environment by moving to the right and beating up the bad guys that constantly appear.
Enemies come in the form of generic thugs, robots, and various Foot Clan members. Basic enemies have two or three different attacks, do a good job of sticking and moving, and generally take a half dozen hits to dispatch.
Meanwhile, the whole combat engine is steeped in variety. Different attacks happen when you press the attack button multiple times, hold up or down while attacking, or attack while jumping.
Enemies can be bounced into the air and juggled for additional hits, and you can rack up insane combos by jockeying between multiple enemies. The combo counter routinely shows 20 or more hits during intense scenes.
While you beat up your opponents, a meter in the upper-right corner of the screen gradually fills. The turtles also gain experience and become stronger as you play the game, which is a nice touch.
The fisticuffs are fun, the presentation is sharp, and the story stays true to the comics and the recent movie without coming across as contrived. Enemy ships have wings and engines that flap and flare as they fly toward you.
The gradual scaling effect is much more believable than it was in the first game, due to the wider variety of angles and roll maneuvers that each ship exhibits. The environment also plays a larger role in Iridion II—there are scaffold structures you need to avoid, rotating gates that you have to shoot open, and mines that explode if you fly too close to them.
In some stages, there are gigantic motherships that occupy most of the screen, forcing you to skirt past them while dodging their gun turrets and exhaust vents…. You control a lone ship set against an army of invading spacecraft.
These enemies fly into view at the top of the screen, fire off their bullets, and typically perform some evasive maneuver as they fly out of view at the bottom of the screen. Your task is to dodge the bullets and destroy as many ships as possible. Your ship comes equipped with a modest shield that can protect it from a few bullets or a direct collision with one of the tinier vessels. Green pods scattered throughout each stage give you the opportunity to upgrade the six different weapons attached to your ship.
The pods that attach to your ship when you upgrade your weapons can block the majority of smaller bullets from reaching and depleting your energy shield. Each boss has a variety of movement patterns and attacks that force you to move to all areas of the screen. Your ship comes equipped with the ability to fire a supershot, which you perform by charging one of your weapons for a brief period, as well as the capacity to carry three powerful bombs that can clear the screen of enemies.
If you play in the arcade mode, you can earn bonus multipliers that significantly improve your score. However, contrary to some expectations, Boktai is a complete and satisfying game that could hardly be called a gimmick. The sun sensor is actually very cleverly integrated into many aspects of the gameplay, and it ends up adding more to the experience than it takes away. Boktai has a strong story focusing on the struggle between the powers of the Sun and of the Dark. The Moon also plays a mysterious role as the third major force.
Each of these sides has various representatives, and your character is one of them. Though the main character is often referred to as a vampire hunter, the cast of villains is actually quite diverse…. It can become difficult to find time to play this game, which will drive you nuts once you get into the story and want to play as much as possible. The fact that you will be motivated to play is a testament to the solid, satisfying gameplay, which is impressive and compelling no matter what you think of the sun sensor.
Driving is one of my favorite genres of video game, and with games such as Sega GT, I could spend hours in my garage tweaking and modding my cars. It feels great to turn a stock Toyota Trueno into a lean, mean, racing machine. So how cool would it be to have a combination RPG and driving sim?
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